-------calc centroid
vector min, max;
getbbox(min, max);
vector center = (min+max)/2;
Thx for reference!!
https://forums.odforce.net/topic/21514-centroid-in-pointwrangle/
-------fit bottom of model to origin
vector min, max, center;
getbbox(min, max);
center = (min+max)/2;
@P -= center;
@P.y += (max.y - min.y)/2;